Talents

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Overview

Talents are used to buff or enhance certain spells that gear towards specific combat preferences. They are split into three categories: Duelist, Transfigurer, and Mediwizard.


Equipping Talents

The Talent menu can be accessed by using the command /talents or through the Talents icon found in /me. On the Talent menu, players can click “My Talent Setup” to view which Talents they currently have equipped or change them if they wish. Only one Talent per tier may be selected across all categories.

After players reach Levels 16, 31, 51, 61, and 71, a new Talent tier is unlocked.


Categories

The three categories below have 5 tiers each.


Duelist

The Duelist category focuses on dealing Damage and is geared towards witches and wizards who attack their foes more aggressively. 

The Talents in this category include:

  • Quabbleball Player’s Range, which grants the player a 25% Increased Spell Range.
  • Pyrotechnic Conjuration, which gives the player a 25% Increased Spell Radius, and a 15% increased Knockback.
  • Duelist’s Agility grants the player a 25% Mobility Cooldown Reduction.
  • Caster’s Aftershock allows the player to give the target 2 seconds of slowness repeated two times when casting specific spells.
  • Serpent’s Bite grants the player 15% Increased Damage.


Transfigurer

The Transfigurer category focuses on Defensive spells, geared towards witches and wizards who aim to guard their allies and distract foes.

The Talents in this category include:

  • Powerful Spell Duration, which grants the player a 25% Increased Debuff Duration.
  • Magical Guard, grants the player a 25% Defensive Spells Cooldown Reduction, excluding Healing and Mobility spells.
  • Transfigurer’s Dash, which gives the player 2 seconds of Mobility Resistance.
  • Auralock in Training, grants the player a 25% Slowness/Levitation Spells Cooldown Reduction.
  • Giant’s Health Endurance, gives the player +2500 increased Health.


Mediwizard

The Mediwizard category focuses on Healing spells, geared towards witches and wizards who want to heal and protect their allies during fights.

The Talents in this category include:

  • Wand-work Proficiency, which gives the player a 30% Cast Time Reduction.
  • Healing Alacrity, which grants the player a 25% Healing Cooldown Reduction.
  • Mediwizard’s Leap gives the player a 40% Increased Mobility Range.
  • Helping Hand, which grants the player a 25% Push/Pull Spells Cooldown Reduction.
  • Phoenix Healing Tears grants the player a 30% Healing Boost.