Difference between revisions of "An Unlikely Investigation"

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======'''Dialogue - '''======
 
======'''Dialogue - '''======
 +
''Before accepting''
 +
 
* '''[1/4] '''I really cannot thank you enough for saving Celia. It's really quite incredible, what you did.
 
* '''[1/4] '''I really cannot thank you enough for saving Celia. It's really quite incredible, what you did.
 
* '''[2/4] '''That's why I'm about to tell you what I know.
 
* '''[2/4] '''That's why I'm about to tell you what I know.
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* '''[4/4] '''I doubt they're gone, the guards love to gossip. It's all the entertainment they get in here.
 
* '''[4/4] '''I doubt they're gone, the guards love to gossip. It's all the entertainment they get in here.
  
 +
 +
 +
''After accepting''
  
 
* '''[1/1]''' I think if you use the vent system to sneak above the first floor and listen to the guards' gossip, you may be able to find a name for who actually is guilty for the boat incident. The entrance to the vents is on the second floor, at the very end of the hallway. Turn left out of the stairs.
 
* '''[1/1]''' I think if you use the vent system to sneak above the first floor and listen to the guards' gossip, you may be able to find a name for who actually is guilty for the boat incident. The entrance to the vents is on the second floor, at the very end of the hallway. Turn left out of the stairs.
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======'''Dialogue - '''======
 
======'''Dialogue - '''======
 +
''Guard 1''
 +
 +
* '''[1/2]''' Yea, I can't believe it. He seems so loyal to the Warden. I can't imagine why he would do something like tha…
 +
*  ...the voices get fainter as the guards move through the 1st floor…
 +
 +
 +
''Guard 2''
 +
 +
* '''[1/2]''' No, I really don't trust that. Where'd you get that information, anyway? Penny? He's such a gossi…
 +
* '''[2/2]''' ...the voices get fainter as the guards move through the 1st floor…
 +
 +
 +
''Guard 1''
 +
 +
* '''[1/2]''' Yea, well, someone did it. All we know for sure is that someone is walking around the prison who should be in a ce…
 +
* '''[2/2'''] ...the voices get fainter as the guards move through the 1st floor...
  
−
=====Objective 2 -Report back to the Warden=====
 
−
'''Description - '''
 
  
−
Return to the Warden to report the breakout attempt.
+
''Guard 2''
  
−
======'''Dialogue -'''======
+
* '''[1/2]''' I know, right?! It makes me so mad. I mean, come on! You have a duty as The Captain's Mate of the Dark Prison Transport Ship! If that's who it is, anywa…
−
''First Mate Travis''
+
* '''[2/2]''' ...the voices get fainter as the guards move through the 1st floor…
  
−
* '''[1/3] '''Hmmm... There's a massive breakout attempt the very day you start working here? And, you happen to be there right as this is taking place?
 
−
* '''[2/3] '''I knew I shouldn't have trusted you. You clearly only took this job to help break prisoners out!
 
−
* '''[3/3] '''Attempting to help inmates break out is a clear violation of wizarding laws. Let's see how you like being a prisoner yourself…
 
  
 +
''Letter''
  
−
=====Objective 3 - Escape the Cell=====
+
* '''[1/1]''' Addressed to: James Koelle
−
'''Description - '''
 
  
−
With assistance from Jason, break out of your cell to prove your innocence to the Warden.
+
I have a job to offer you. Should you take it, you will be rewarded handsomely. Should you ignore me, you will be punished accordingly. Break Nico Krauss out of the Dark Prison. I trust you will accomplish this in a timely fashion.
  
−
======'''Dialogue - '''======
+
Sincerely,
−
* '''[1/8] '''Ooooh! A new cellmate! I do hope you are tolerable to be around. My last got on my nerves and let's just say he isn't in this cell anymore.
 
−
* '''[2/8] '''Wait a second- you were that guard that came and fixed the sink I blew up! There's no way you belong in here.
 
−
* '''[3/8] '''That must mean you are trying to get out and "prove your innocence." Well, I have some things I'd like a friend on the outside to do for me. Perhaps I could help you escape if you return the favor in the future.
 
−
* '''[4/8] '''Of course, just escaping wouldn't be enough. If you hadn't noticed, the magic has been drained from your wand. You would also need to sneak into the Warden's Office to get a new wand core.
 
−
* '''[5/8] '''Now. In terms of how to get out of here, I may or may not have been planning this for some time. I was a magical arsonist back in the day and have a way with making things burn. So, I have a recipe laid out for <span style="color: #8ac589;">[1 Bluefyre Bomb] </span>on the crafting table in the corner. You can use this to explode your way out of the cell!
 
−
* '''[6/8] '''All of the needed ingredients for this bomb are nearby and waiting for the right opportunity. However, I couldn't just leave them lying around or the guards would confiscate them.
 
−
* '''[7/8] '''They're all hidden very well in places I honestly don't remember. I do remember that when I exploded the sink, I took a key off of your belt and hid it inside the sink, which you so kindly sealed up. Perhaps start there.
 
−
* '''[8/8] '''Great work making the <span style="color: #8ac589;">[1 Bluefyre Bomb]</span>! Now, use it to make yourself a way out!
 
  
 +
D. Krauss
  
  
−
=====Objective 4 -Restore Magic to your wand=====
+
=====Objective 2 -Bring the Letter to the Warden=====
 
'''Description - '''
 
'''Description - '''
  
−
Sneak to the Guard Captain's Office starting at Jason's cell on the first floor of the Dark Prison, making sure not to get caught in the process. Then, steal <span style="color: #8ac589;">[1 Magical Wand Core]</span> and craft it back into your wand.
+
Find the warden in her office and hand her the letter incriminating James Koelle, the Captain's Mate of the Dark Prison boat.
 +
 
 +
======'''Dialogue -'''======
 +
* '''[1/1]  '''Ma'am, I must warn you. It appears as though one of the inmates is beginning to catch on. I must urge you to leave at once. I have already left for an undisclosed location.
 +
Best of luck,
 +
 
 +
J.K.
  
  
 +
 +
=====Objective 3 -Catch the Warden=====
 +
'''Description - '''
 +
 +
Chase after the Prison Warden.
  
 
======'''Dialogue - '''======
 
======'''Dialogue - '''======
−
* '''[1/3] '''At the end of this hallway is the office belonging to the Warden's second in command, the Guard Captain.
+
* '''[1/3] '''What are you doing here?! I thought you were locked up in the Dark Prison!
−
* '''[2/3] '''You should be able to find a magical core in there that you can use to restore the magic to your wand.
+
* '''[2/3] '''She WHAT?! Well, I will certainly deal with this immediately. Glad to know she's locked up in a cell, for now. And these letters will prove everything! Excellent.
−
* '''[3/3] '''You need to be extremely stealthy as the Dark Prison is well-guarded. Make sure not to get too close to guards and to always sneak around them.
+
* '''[3/3] '''Here, take this ministry-approved payment for your services. I assure you, it is not sufficient apology for your time spent in the prison. Alas, it is something.
  
 
==Tips==
 
==Tips==
−
* To unlock this quest, the completion of [[Into the Dark]] is required.
+
* This quest is the final of the Dark Prison quest-line, so you must have completed [[The Dementare's Kiss|The Dementare’s Kiss]] to start [[An Unlikely Investigation]].

Revision as of 04:57, 13 October 2020

File:Escapingtheinescapable.png

Quest Information
Location: Dark Prison
Coordinates: 6663 28 5878
Level: 80
NPC: Jason
Reward:
  • 5400 Gold

Overview

Jason thinks he has found out who may have framed you for the attempted break-out of Nico Krauss. You need to take his advice to investigate who it may be, and turn them into the authorities, to get you out of the Dark Prison.

Quest Progression

To start the quest, talk to Jason in his Dark Prison cell.

Dialogue - 

Before accepting

  • [1/4] I really cannot thank you enough for saving Celia. It's really quite incredible, what you did.
  • [2/4] That's why I'm about to tell you what I know.
  • [3/4] At dinner today, I overheard some guards talking about the incident with the breakout. I couldn't quite catch a name, but I have a feeling that if you use the vents over the kitchen, you'll be able to hear what they're saying.
  • [4/4] I doubt they're gone, the guards love to gossip. It's all the entertainment they get in here.


After accepting

  • [1/1] I think if you use the vent system to sneak above the first floor and listen to the guards' gossip, you may be able to find a name for who actually is guilty for the boat incident. The entrance to the vents is on the second floor, at the very end of the hallway. Turn left out of the stairs.


Objective 1 - Find Evidence of the Culprit

Description - 

Find out who could be responsible for the breakout by listening in on the guards' conversation in the Kitchen. Then, use any gathered information to find the culprit.

Dialogue - 

Guard 1

  • [1/2] Yea, I can't believe it. He seems so loyal to the Warden. I can't imagine why he would do something like tha…
  •  ...the voices get fainter as the guards move through the 1st floor…


Guard 2

  • [1/2] No, I really don't trust that. Where'd you get that information, anyway? Penny? He's such a gossi…
  • [2/2] ...the voices get fainter as the guards move through the 1st floor…


Guard 1

  • [1/2] Yea, well, someone did it. All we know for sure is that someone is walking around the prison who should be in a ce…
  • [2/2] ...the voices get fainter as the guards move through the 1st floor...


Guard 2

  • [1/2] I know, right?! It makes me so mad. I mean, come on! You have a duty as The Captain's Mate of the Dark Prison Transport Ship! If that's who it is, anywa…
  • [2/2] ...the voices get fainter as the guards move through the 1st floor…


Letter

  • [1/1] Addressed to: James Koelle

I have a job to offer you. Should you take it, you will be rewarded handsomely. Should you ignore me, you will be punished accordingly. Break Nico Krauss out of the Dark Prison. I trust you will accomplish this in a timely fashion.

Sincerely,

D. Krauss


Objective 2 -Bring the Letter to the Warden

Description - 

Find the warden in her office and hand her the letter incriminating James Koelle, the Captain's Mate of the Dark Prison boat.

Dialogue -
  • [1/1]  Ma'am, I must warn you. It appears as though one of the inmates is beginning to catch on. I must urge you to leave at once. I have already left for an undisclosed location.

Best of luck,

J.K.


Objective 3 -Catch the Warden

Description - 

Chase after the Prison Warden.

Dialogue - 
  • [1/3] What are you doing here?! I thought you were locked up in the Dark Prison!
  • [2/3] She WHAT?! Well, I will certainly deal with this immediately. Glad to know she's locked up in a cell, for now. And these letters will prove everything! Excellent.
  • [3/3] Here, take this ministry-approved payment for your services. I assure you, it is not sufficient apology for your time spent in the prison. Alas, it is something.

Tips