Difference between revisions of "Feathers Afloat"
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== Quest Progression == | == Quest Progression == | ||
Speak to Jeremiah in the First Year Experience Charms classroom to start this quest. | Speak to Jeremiah in the First Year Experience Charms classroom to start this quest. | ||
| − | '''Dialogue''' '''[1/3]''' Hi [player’s username]! We're late for charms class, we should hurry to the classroom! | + | '''Dialogue''' |
| + | * '''[1/3]''' Hi [player’s username]! We're late for charms class, we should hurry to the classroom! | ||
* '''[2/3]''' I'm going to cast a simple trail on the ground to help us find it. | * '''[2/3]''' I'm going to cast a simple trail on the ground to help us find it. | ||
* '''[3/3]''' Ready? | * '''[3/3]''' Ready? | ||
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===== Objective 1 - Find the Charms Classroom ===== | ===== Objective 1 - Find the Charms Classroom ===== | ||
| − | + | '''Description''' | |
You and Jeremiah are late for the charms lesson! Head over to the charms classroom to attend it. Follow the magic sparkles on the ground starting at Jeremiah to reach the Charms Classroom! | You and Jeremiah are late for the charms lesson! Head over to the charms classroom to attend it. Follow the magic sparkles on the ground starting at Jeremiah to reach the Charms Classroom! | ||
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===== Objective 2 - Speak to the Charms Professor ===== | ===== Objective 2 - Speak to the Charms Professor ===== | ||
| − | + | '''Description''' | |
Speak to the professor to begin the Charms lesson. | Speak to the professor to begin the Charms lesson. | ||
| − | + | '''Dialogue''' | |
* '''[1/3]''' So, today we will be covering— oh, look who decided to turn up late! | * '''[1/3]''' So, today we will be covering— oh, look who decided to turn up late! | ||
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===== Objective 3 - Learn about the Leviomora Charm ===== | ===== Objective 3 - Learn about the Leviomora Charm ===== | ||
| − | + | '''Description''' | |
Listen to the professor's explanation on how to cast Leviomora and its applications. | Listen to the professor's explanation on how to cast Leviomora and its applications. | ||
| − | + | '''Dialogue''' | |
* '''[1/3]''' The Leviomora charm was invented by Jerome Hearth in 1544. | * '''[1/3]''' The Leviomora charm was invented by Jerome Hearth in 1544. | ||
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===== Objective 4 - Speak to the Charms Professor ===== | ===== Objective 4 - Speak to the Charms Professor ===== | ||
| − | + | '''Description''' | |
Speak to the Charms Professor to receive your assignment. | Speak to the Charms Professor to receive your assignment. | ||
| − | + | '''Dialogue''' | |
* '''[1/3]''' I hope you have all taken notes, because you will need to remember this for the following assignment. | * '''[1/3]''' I hope you have all taken notes, because you will need to remember this for the following assignment. | ||
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===== Objective 5 - Speak to Jeremiah ===== | ===== Objective 5 - Speak to Jeremiah ===== | ||
| − | + | '''Description''' | |
Speak to Jeremiah about the professor's assignment. | Speak to Jeremiah about the professor's assignment. | ||
| − | + | '''Dialogue''' | |
* '''[1/3]''' Huh? What’s going on? | * '''[1/3]''' Huh? What’s going on? | ||
| Line 96: | Line 97: | ||
===== Objective 6 - Consult your Notes ===== | ===== Objective 6 - Consult your Notes ===== | ||
| − | + | '''Description''' | |
Jeremiah dozed off during the lesson and now he doesn't know how to complete the assignment. Pick up <span style="color: #8ac589;">[1 Class Notes]</span> from the table nearby and right click it to review how to use Leviomora with Jeremiah. | Jeremiah dozed off during the lesson and now he doesn't know how to complete the assignment. Pick up <span style="color: #8ac589;">[1 Class Notes]</span> from the table nearby and right click it to review how to use Leviomora with Jeremiah. | ||
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===== Objective 7 - Complete the Professor’s Assignment ===== | ===== Objective 7 - Complete the Professor’s Assignment ===== | ||
| − | + | '''Description''' | |
Use Leviomora to find <span style="color: #8ac589;">[3 Feather]</span> hidden around the classroom and show Jeremiah how to complete the assignment. | Use Leviomora to find <span style="color: #8ac589;">[3 Feather]</span> hidden around the classroom and show Jeremiah how to complete the assignment. | ||
| Line 108: | Line 109: | ||
===== Objective 8 - Speak to the Charms Professor ===== | ===== Objective 8 - Speak to the Charms Professor ===== | ||
| − | + | '''Description''' | |
Now that you have all three feathers, speak to the charms professor to let him know you've completed the assignment. | Now that you have all three feathers, speak to the charms professor to let him know you've completed the assignment. | ||
| − | + | '''Dialogue''' | |
* '''[1/3]''' I have to say: I am astonished. For someone who slept through the lesson, you haven't done half bad. | * '''[1/3]''' I have to say: I am astonished. For someone who slept through the lesson, you haven't done half bad. | ||
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===== Objective 9 - Check on Jeremiah ===== | ===== Objective 9 - Check on Jeremiah ===== | ||
| − | + | '''Description''' | |
Charms lesson was a success! Talk to Jeremiah to learn how he did during the lesson. | Charms lesson was a success! Talk to Jeremiah to learn how he did during the lesson. | ||
| − | + | '''Dialogue''' | |
* '''[1/2]''' I really thought I was going to fail, thank you so much for helping me! | * '''[1/2]''' I really thought I was going to fail, thank you so much for helping me! | ||
Revision as of 17:15, 20 April 2024
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Contents
- 1 Overview
- 2 Quest Progression
- 2.1 Objective 1 - Find the Charms Classroom
- 2.2 Objective 2 - Speak to the Charms Professor
- 2.3 Objective 3 - Learn about the Leviomora Charm
- 2.4 Objective 4 - Speak to the Charms Professor
- 2.5 Objective 5 - Speak to Jeremiah
- 2.6 Objective 6 - Consult your Notes
- 2.7 Objective 7 - Complete the Professor’s Assignment
- 2.8 Objective 8 - Speak to the Charms Professor
- 2.9 Objective 9 - Check on Jeremiah
- 3 Tips
Overview
Feathers Afloat is the fourth quest in the First Year Experience. Jeremiah leads players to the Charms Professor who is teaching a lesson on Leviomora. Players learn how to use the Leviomora charm by making feathers float in the class.
Quest Progression
Speak to Jeremiah in the First Year Experience Charms classroom to start this quest. Dialogue
- [1/3] Hi [player’s username]! We're late for charms class, we should hurry to the classroom!
- [2/3] I'm going to cast a simple trail on the ground to help us find it.
- [3/3] Ready?
Objective 1 - Find the Charms Classroom
Description
You and Jeremiah are late for the charms lesson! Head over to the charms classroom to attend it. Follow the magic sparkles on the ground starting at Jeremiah to reach the Charms Classroom!
Objective 2 - Speak to the Charms Professor
Description
Speak to the professor to begin the Charms lesson.
Dialogue
- [1/3] So, today we will be covering— oh, look who decided to turn up late!
- [2/3] As I was saying before I was so rudely interrupted, today we will be learning about the Leviomora charm.
- [3/3] What are you waiting for? Must I bring you a chair, or can you find one on your own?
Objective 3 - Learn about the Leviomora Charm
Description
Listen to the professor's explanation on how to cast Leviomora and its applications.
Dialogue
- [1/3] The Leviomora charm was invented by Jerome Hearth in 1544.
- [2/3] It is used to make objects levitate in the air as if they were as light as a feather!
- [3/3] To cast it, you simply point your wand at the desired object and then swish and flick your wand, as such:
Objective 4 - Speak to the Charms Professor
Description
Speak to the Charms Professor to receive your assignment.
Dialogue
- [1/3] I hope you have all taken notes, because you will need to remember this for the following assignment.
- [2/3] I’ve hidden [3 Feather] around the classroom. However, take caution! You will need to use the Leviomora charm to discover them.
- [3/3] You’re free to consult your notes as you complete the assignment. Good luck.
Objective 5 - Speak to Jeremiah
Description
Speak to Jeremiah about the professor's assignment.
Dialogue
- [1/3] Huh? What’s going on?
- [2/3] Oh no! I dozed off and didn’t hear anything during the lesson! Not again…
- [3/3] I don’t wanna fail, I see you’ve taken notes, could you show me how to complete the assignment?
Objective 6 - Consult your Notes
Description
Jeremiah dozed off during the lesson and now he doesn't know how to complete the assignment. Pick up [1 Class Notes] from the table nearby and right click it to review how to use Leviomora with Jeremiah.
Objective 7 - Complete the Professor’s Assignment
Description
Use Leviomora to find [3 Feather] hidden around the classroom and show Jeremiah how to complete the assignment.
Objective 8 - Speak to the Charms Professor
Description
Now that you have all three feathers, speak to the charms professor to let him know you've completed the assignment.
Dialogue
- [1/3] I have to say: I am astonished. For someone who slept through the lesson, you haven't done half bad.
- [2/3] This is NOT an excuse to show up late to class. Next time I'll be deducting house points!
- [3/3] Class dismissed! Get out already. I'm paid Gold to teach, not to babysit!
Objective 9 - Check on Jeremiah
Description
Charms lesson was a success! Talk to Jeremiah to learn how he did during the lesson.
Dialogue
- [1/2] I really thought I was going to fail, thank you so much for helping me!
- [2/2] Let’s try to show up on time for the next class, shall we? Check your [Class Schedule] to find out what the next lesson is.
Tips
- When looking for feathers, try to look both high and low!
- Remember that the crates with a white feather symbol can have Leviomora used to raise them into the air.