Difference between revisions of "An Unlikely Investigation"
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| style="width: 243.594px; height: 20px;"|'''Quest Information''' | | style="width: 243.594px; height: 20px;"|'''Quest Information''' | ||
|- style="background: #e4dbbf; height: 21px;" | |- style="background: #e4dbbf; height: 21px;" | ||
| − | | style="height: 21px; width: 243.594px;"|'''Location: '''[[Dark Prison]] | + | | style="height: 21px; width: 243.594px;"|'''Location: '''[[The Dark Prison]] |
|- style="background: #e4dbbf; height: 21px;" | |- style="background: #e4dbbf; height: 21px;" | ||
| − | | style="height: 21px; width: 243.594px;"|'''Coordinates: ''' | + | | style="height: 21px; width: 243.594px;"|'''Coordinates: '''6672 28 5930 |
|- style="background: #e4dbbf; height: 20px;" | |- style="background: #e4dbbf; height: 20px;" | ||
| style="width: 243.594px; height: 20px;"|'''Level:''' 80 | | style="width: 243.594px; height: 20px;"|'''Level:''' 80 | ||
|- style="background: #e4dbbf; height: 16px;" | |- style="background: #e4dbbf; height: 16px;" | ||
| − | | style="height: 16px; width: 243.594px;"|'''NPC: '''[[Jason]] | + | | style="height: 16px; width: 243.594px;"|'''Starting NPC: '''[[Prisoner Jason]] |
| + | |- style="background: #e4dbbf; height: 16px;" | ||
| + | | style="height: 16px; width: 243.594px;"| | ||
| + | '''Other NPCs:''' | ||
| + | |||
| + | * [[Warden]] | ||
| + | * [[Officer Carson]] | ||
| + | |||
|- style="background: #e4dbbf; height: 20px;" | |- style="background: #e4dbbf; height: 20px;" | ||
| style="width: 243.594px; height: 20px;"|'''Reward:''' | | style="width: 243.594px; height: 20px;"|'''Reward:''' | ||
| − | * | + | * 999 [[Gold]] |
|} | |} | ||
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==Overview== | ==Overview== | ||
| − | [[Jason]] | + | [[Jason]] has a lead on who could possibly be framing you as the culprit for the break-out. This could be the secret to getting out of [[The Dark Prison]]! |
==Quest Progression== | ==Quest Progression== | ||
| − | To start the quest, talk to | + | To start the [[Quests|quest]], talk to Jason in his Dark Prison cell. |
| + | |||
| + | <span style="font-size: 13pt; font-family: "book antiqua", palatino;">'''Dialogue'''</span> | ||
| + | |||
| + | ''Before accepting'' | ||
| − | + | * '''[1/4] '''I really cannot thank you enough for saving [[Prisoner Celia Fridolf|Celia]]. It's really quite incredible, what you did. | |
| − | * '''[1/4] '''I really cannot thank you enough for saving Celia. It's really quite incredible, what you did. | ||
* '''[2/4] '''That's why I'm about to tell you what I know. | * '''[2/4] '''That's why I'm about to tell you what I know. | ||
* '''[3/4] '''At dinner today, I overheard some guards talking about the incident with the breakout. I couldn't quite catch a name, but I have a feeling that if you use the vents over the kitchen, you'll be able to hear what they're saying. | * '''[3/4] '''At dinner today, I overheard some guards talking about the incident with the breakout. I couldn't quite catch a name, but I have a feeling that if you use the vents over the kitchen, you'll be able to hear what they're saying. | ||
* '''[4/4] '''I doubt they're gone, the guards love to gossip. It's all the entertainment they get in here. | * '''[4/4] '''I doubt they're gone, the guards love to gossip. It's all the entertainment they get in here. | ||
| + | |||
| + | ''After accepting'' | ||
* '''[1/1]''' I think if you use the vent system to sneak above the first floor and listen to the guards' gossip, you may be able to find a name for who actually is guilty for the boat incident. The entrance to the vents is on the second floor, at the very end of the hallway. Turn left out of the stairs. | * '''[1/1]''' I think if you use the vent system to sneak above the first floor and listen to the guards' gossip, you may be able to find a name for who actually is guilty for the boat incident. The entrance to the vents is on the second floor, at the very end of the hallway. Turn left out of the stairs. | ||
| − | |||
=====Objective 1 - Find Evidence of the Culprit===== | =====Objective 1 - Find Evidence of the Culprit===== | ||
| − | '''Description | + | <span style="font-size: 11.5pt; font-family: "book antiqua", palatino;">'''Description'''</span> |
Find out who could be responsible for the breakout by listening in on the guards' conversation in the Kitchen. Then, use any gathered information to find the culprit. | Find out who could be responsible for the breakout by listening in on the guards' conversation in the Kitchen. Then, use any gathered information to find the culprit. | ||
| − | = | + | <span style="font-size: 13pt; font-family: "book antiqua", palatino;">'''Dialogue'''</span> |
| + | |||
| + | ''Guard 1'' | ||
| + | |||
| + | * '''[1/2]''' Yea, I can't believe it. He seems so loyal to the [[Warden]]. I can't imagine why he would do something like tha… | ||
| + | * '''[2/2] '''...the voices get fainter as the guards move through the 1st floor… | ||
| + | |||
| + | |||
| + | ''Guard 2'' | ||
| + | |||
| + | * '''[1/2]''' No, I really don't trust that. Where'd you get that information, anyway? Penny? He's such a gossi… | ||
| + | * '''[2/2]''' ...the voices get fainter as the guards move through the 1st floor… | ||
| + | |||
| + | |||
| + | ''Guard 1'' | ||
| + | |||
| + | * '''[1/2]''' Yea, well, someone did it. All we know for sure is that someone is walking around the prison who should be in a ce… | ||
| + | * '''[2/2'''] ...the voices get fainter as the guards move through the 1st floor... | ||
| + | |||
| − | + | ''Guard 2'' | |
| − | '' | ||
| − | + | * '''[1/2]''' I know, right?! It makes me so mad. I mean, come on! You have a duty as The Captain's Mate of The Dark Prison Transport Ship! If that's who it is, anywa… | |
| + | * '''[2/2]''' ...the voices get fainter as the guards move through the 1st floor… | ||
| − | |||
| − | |||
| − | + | ''Letter'' | |
| − | |||
| − | |||
| + | * '''[1/1]''' Addressed to: [[First Mate James Koelle|James Koelle]] | ||
| − | + | : I have a job to offer you. Should you take it, you will be rewarded handsomely. Should you ignore me, you will be punished accordingly. Break [[Prisoner Nico Krauss|Nico Krauss]] out of The Dark Prison. I trust you will accomplish this in a timely fashion. | |
| − | + | : Sincerely, | |
| + | : [[Draven Krauss|D. Krauss]] | ||
| − | |||
| − | ===== | + | =====Objective 2 - Bring the Letter to the Warden===== |
| − | + | <span style="font-size: 11.5pt; font-family: "book antiqua", palatino;">'''Description'''</span> | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| + | Find the Warden in her office and hand her the letter incriminating James Koelle, the Captain's Mate of The Dark Prison boat. | ||
| + | <span style="font-size: 13pt; font-family: "book antiqua", palatino;">'''Dialogue'''</span> | ||
| + | * '''[1/1] '''Ma'am, I must warn you. It appears as though one of the inmates is beginning to catch on. I must urge you to leave at once. I have already left for an undisclosed location. | ||
| − | + | : Best of luck, | |
| − | + | : J.K. | |
| − | |||
| + | =====Objective 3 - Catch the Warden===== | ||
| + | <span style="font-size: 11.5pt; font-family: "book antiqua", palatino;">'''Description'''</span> | ||
| + | Chase after the Prison Warden. | ||
| − | = | + | <span style="font-size: 13pt; font-family: "book antiqua", palatino;">'''Dialogue'''</span> |
| − | * '''[1/3] ''' | + | * '''[1/3] '''What are you doing here?! I thought you were locked up in The Dark Prison! |
| − | * '''[2/3] ''' | + | * '''[2/3] '''She WHAT?! Well, I will certainly deal with this immediately. Glad to know she's locked up in a cell, for now. And these letters will prove everything! Excellent. |
| − | * '''[3/3] ''' | + | * '''[3/3] '''Here, take this [[Ministry of Magicians|Ministry]]-approved payment for your services. I assure you, it is not sufficient apology for your time spent in the prison. Alas, it is something. |
==Tips== | ==Tips== | ||
| − | * | + | * This quest is the final quest of The Dark Prison quest-line, so you must have completed [[The Dementare's Kiss|The Dementare’s Kiss]] to start An Unlikely Investigation. |
Latest revision as of 02:21, 21 September 2022
|
Contents
Overview
Jason has a lead on who could possibly be framing you as the culprit for the break-out. This could be the secret to getting out of The Dark Prison!
Quest Progression
To start the quest, talk to Jason in his Dark Prison cell.
Dialogue
Before accepting
- [1/4] I really cannot thank you enough for saving Celia. It's really quite incredible, what you did.
- [2/4] That's why I'm about to tell you what I know.
- [3/4] At dinner today, I overheard some guards talking about the incident with the breakout. I couldn't quite catch a name, but I have a feeling that if you use the vents over the kitchen, you'll be able to hear what they're saying.
- [4/4] I doubt they're gone, the guards love to gossip. It's all the entertainment they get in here.
After accepting
- [1/1] I think if you use the vent system to sneak above the first floor and listen to the guards' gossip, you may be able to find a name for who actually is guilty for the boat incident. The entrance to the vents is on the second floor, at the very end of the hallway. Turn left out of the stairs.
Objective 1 - Find Evidence of the Culprit
Description
Find out who could be responsible for the breakout by listening in on the guards' conversation in the Kitchen. Then, use any gathered information to find the culprit.
Dialogue
Guard 1
- [1/2] Yea, I can't believe it. He seems so loyal to the Warden. I can't imagine why he would do something like tha…
- [2/2] ...the voices get fainter as the guards move through the 1st floor…
Guard 2
- [1/2] No, I really don't trust that. Where'd you get that information, anyway? Penny? He's such a gossi…
- [2/2] ...the voices get fainter as the guards move through the 1st floor…
Guard 1
- [1/2] Yea, well, someone did it. All we know for sure is that someone is walking around the prison who should be in a ce…
- [2/2] ...the voices get fainter as the guards move through the 1st floor...
Guard 2
- [1/2] I know, right?! It makes me so mad. I mean, come on! You have a duty as The Captain's Mate of The Dark Prison Transport Ship! If that's who it is, anywa…
- [2/2] ...the voices get fainter as the guards move through the 1st floor…
Letter
- [1/1] Addressed to: James Koelle
- I have a job to offer you. Should you take it, you will be rewarded handsomely. Should you ignore me, you will be punished accordingly. Break Nico Krauss out of The Dark Prison. I trust you will accomplish this in a timely fashion.
- Sincerely,
- D. Krauss
Objective 2 - Bring the Letter to the Warden
Description
Find the Warden in her office and hand her the letter incriminating James Koelle, the Captain's Mate of The Dark Prison boat.
Dialogue
- [1/1] Ma'am, I must warn you. It appears as though one of the inmates is beginning to catch on. I must urge you to leave at once. I have already left for an undisclosed location.
- Best of luck,
- J.K.
Objective 3 - Catch the Warden
Description
Chase after the Prison Warden.
Dialogue
- [1/3] What are you doing here?! I thought you were locked up in The Dark Prison!
- [2/3] She WHAT?! Well, I will certainly deal with this immediately. Glad to know she's locked up in a cell, for now. And these letters will prove everything! Excellent.
- [3/3] Here, take this Ministry-approved payment for your services. I assure you, it is not sufficient apology for your time spent in the prison. Alas, it is something.
Tips
- This quest is the final quest of The Dark Prison quest-line, so you must have completed The Dementare’s Kiss to start An Unlikely Investigation.