Scarlett

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Scarlett.png

NPC Information
Location: Hogsworth
Coordinates: 3521 45 3077
Type: Help

Overview

Scarlett is an NPC you can find at the entrance to the Great Hall in Hogsworth. A former Prefect, Scarlett has dedicated herself to helping the students of the magical school find their way around its confusing corridors. You can speak to her to receive directions to different places on the grounds of Hogsworth.


                   Location                                         Scarlett’s Directions
Griffin Common Room The Griffin Common Room is located on the seventh floor. Just follow the Grand Staircase up until you get to the sign that says "7th Floor". Then, just follow the signs to the Common Room!
Serpent Common Room The Serpent Common Room is located in the dungeons. Head down the Grand Staircase and then into the hallway at the bottom. Then, just follow the signs!
Library The Library is actually in another part of the castle. To get there, go to the bottom of the Grand Staircase and follow the signs to the Courtyard. Cross over to the other side of the tunnel and then follow the signs to the Library! If you get lost, just ask a student!
Honeybadger Common Room The Honeybadger Common Room is near the Kitchens. Just head down one flight of stairs in the Grand Staircase, go in that door, head down those stairs, take a right, and then there should be signs leading you there. Ask a student if you get lost!
Raven Common Room The Raven Common Room is in a separate part of the castle. Head out of the Great Hall and exit the courtyard the way you came in. Take a left from there toward the bridge to the north. Once you get into that building, just follow signs to the Common Room. Ask for help if you get lost!
Greenhouses/Herbology Classroom The Greenhouses are on the other side of the castle. Head out of the Great Hall and exit the courtyard the way you came in. Take a left from there toward the bridge to the north. Once you get into that building, just follow signs to the Greenhouses. Ask for help if you get lost! The Herbology Classroom is in the southwestern-most greenhouse.
Kitchens The Kitchens are actually directly under the Great Hall. The house-elves send our food up through the floor! To get there, just head down one flight of stairs in the Grand Staircase, go in that door, go down one more flight of stairs and hop into the painting on your left!
Divination Classroom The Divination Classroom is actually in its own tower, the Divination Tower! To get there, head up to the 5th floor of the Grand Staircase, and then follow the hallway to the staircase that leads up to the classroom. If you have any trouble, there should be students around to help you.
Training Grounds (Ruin Courtyard) The Training Grounds, sometimes called the Ruin Courtyard, is near the Greenhouses on the other side of the castle. Head out of the Great Hall and exit the courtyard the way you came in. Take a left from there toward the bridge to the north. Once you get into that building, just follow signs to the Ruin Courtyard. Ask around if you need any help!
Astronomy Tower The Astronomy Tower is the huge tower right next to the Transfiguration Courtyard. Head out of the Great Hall and exit the courtyard the way you came in. Take a left from there toward the bridge to the north. Once you get into that building, just follow signs to the Transfiguration Courtyard. Once you get there, just go up the stairs of the giant tower. There should be some other students on the way to give you more directions
Owlery The Owlery is actually a separate building a little way away from the main castle. The best way to get there is through the Hospital Wing. To get there, head up the Grand Staircase to the sign that says "4th Floor / Hospital Wing". Head down that hallway and take a right. There should be a flight of stairs near there to take you right up to the Hospital Wing. Once you get there, go out the other side and down the huge wooden stairs. Then, go straight out the courtyard and follow the right path to the tower. There is always a student at the entrance to the bridge willing to help you by giving more directions.
Transfiguration Courtyard The Transfiguration Courtyard is on the other side of the castle, right in the centre of other parts of the building. Head out of the Great Hall and exit the courtyard the way you came in. Take a left from there toward the bridge to the north. Once you get into that building, just follow signs to the Transfiguration Courtyard. There should be some other students on the way to give you more directions.
Grounds Keeper’s Hut The Grounds Keeper's Hut is actually a separate building a little way away from the main castle. The best way to get there is through the Hospital Wing. To get there, head up the Grand Staircase to the sign that says "4th Floor / Hospital Wing". Head down that hallway and take a right. There should be a flight of stairs near there to take you right up to the Hospital Wing. Once you get there, go out the other side and down the huge wooden stairs. Then, go straight out the courtyard and follow the left path to the hut. There is always a student at the entrance to the bridge willing to help you by giving more directions.
Quabbleball Pitch The Quabbleball Pitch is a little way away from the main castle. The best way to get there is through the Ruin Courtyard. Head out of the Great Hall and exit the courtyard the way you came in. Take a left from there toward the bridge to the north. Once you get into that building, just follow signs to the Ruin Courtyard. Then, head over to the three big rocks and follow the dirt path down to the pitch.
Hospital Wing To get to the Hospital Wing, head up the Grand Staircase to the sign that says "4th Floor / Hospital Wing". Head down that hallway and take a right. There should be a flight of stairs near there to take you right up to the Hospital Wing. There are always students around willing to lend a hand if you get lost.
Boathouse To get to the Boathouse, walk out of the Great Hall and go straight to the end of the courtyard. Once there, take a right and then take the first left available to you. Follow that path down to the Boathouse!
The Quad To get to the Quad, head outside the Great Hall, and start walking northwest. If you're heading the right way, you should meet a dead end that turns left into a large archway. The archway should open up into the Quad with Wiggleworms!
Charms Classroom The Charms Classroom is just on the inside of the Library. Go to the bottom of the Grand Staircase and follow the signs to the Courtyard. Cross over to the other side of the tunnel and then follow the signs to the Library! Once inside the Library, there should be a door with a sign labelled with 'Charms Classroom'. If you get lost, just ask a student!
Trophy Room To get to the Trophy Room, head into the Great Hall, and then go to the back where all the Professor tables are. Near the left corner, you will see a door that has a staircase going downwards. Head down the staircase, and you will find yourself in the Trophy Room!
Potions Classroom The Potions Classroom is in the dungeons. Simply head down the Grand Staircase and then into the hallway at the bottom. Once down there, just follow the signs!
Thestry Carriages You can use the Thestry Carriages as a method of getting back to London. They are located across the diagonal bridge at the entrance of the Great Hall Courtyard. Once you arrive at them, enter the open one and it will take you right back to Hogsend Station!