Difference between revisions of "Game Design"

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====Sub-Departments====
 
====Sub-Departments====
 
=====Lore=====
 
=====Lore=====
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'''''Lead - Jackieo000'''''
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'''''Lead - Jackieo000 and MakkChi'''''
 
The [[Lore Team|Lore ]]team is responsible for creating the stories, characters and information for the server. They work in the background, constantly creating and writing new details for the world to make it as immersive as possible.
 
The [[Lore Team|Lore ]]team is responsible for creating the stories, characters and information for the server. They work in the background, constantly creating and writing new details for the world to make it as immersive as possible.
  
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=====Unspeakables=====
 
=====Unspeakables=====
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'''''Lead - apaulled''''' 
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'''''Lead - NSgaming''''' 
 
The [[Unspeakable Team|Unspeakables]] are the Potterworld quest designers. Using our tech, they create, write and implement all the quests that fill out the world. Alongside that, they also manage the professions and work to keep them running smoothly.
 
The [[Unspeakable Team|Unspeakables]] are the Potterworld quest designers. Using our tech, they create, write and implement all the quests that fill out the world. Alongside that, they also manage the professions and work to keep them running smoothly.
  
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=====Arena=====
 
=====Arena=====
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'''''Lead - xAutumnn'''''
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'''''Lead - Salmandingo'''''
 
The [[Arena Team|Arena Masters]] are the hosts of our variety of tournaments on Potterworld.
 
The [[Arena Team|Arena Masters]] are the hosts of our variety of tournaments on Potterworld.
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Revision as of 14:36, 25 July 2021

Game Design Team

The role of the Game Design team is to develop and create the game elements for Potterworld. This includes creating the server’s lore and events as well as using our tech to create quests, mobs and spells. A lot of the work done by the Game Design team happens behind the scenes, however, its impact for Potterworld does not go unnoticed.


Sub-Departments

Lore

Lead - Jackieo000 and MakkChi The Lore team is responsible for creating the stories, characters and information for the server. They work in the background, constantly creating and writing new details for the world to make it as immersive as possible.


Unspeakables

Lead - NSgaming  The Unspeakables are the Potterworld quest designers. Using our tech, they create, write and implement all the quests that fill out the world. Alongside that, they also manage the professions and work to keep them running smoothly.


Roleplay

Lead - NSgaming The Seers work to create our roleplay storyline and roleplay events. They are a highly creative team that are constantly developing new story points and keeping a cohesive story.


Events

Lead - Miss_Strudel The Magiventologists are the team that create our server events (eg. Christmas, Valentine’s Day). They utilise Potterworld’s tech and their creativity to design events that are highly immersive and interactive.


Arena

Lead - Salmandingo The Arena Masters are the hosts of our variety of tournaments on Potterworld.


Inquisitors

Lead -  xAutumnn The Inquisitorial sub-department is in charge of planning events to engage with both the player base and the staff team. They plan and host Community Engagement Activities for everyone to enjoy. The Inquisitors also plan staff-only events, including Team Appreciation Weekend.


Systems

Head - Abstract_Magi Curse Breakers are the Potterworld tech gurus. They are in charge of anything to do with our technical systems. This includes mobs, magic and many more.


Management

Each department on Potterworld has a leadership team to oversee the teams within the department. In-Game Design this team consists of the Head of Game Design, the Assistant to Head of Game Design and the sub-department leads.


Assistant to Head of Game Design

xAutumnn

'The Assistant to Head of Game Design assists the Head of Game Design with leading and managing the entire department and all sub-teams and their members. They also help oversee the management of the Leads and provide assistance when needed.

Head of Game Design

Droobledore 

The Head of Game Design is in charge of overseeing all members of the Game Design team. The head keeps all departments on track and makes sure they are meeting deadlines. They stay in constant communication with all department leads to work together to keep Game Design running smoothly.