Difference between revisions of "Gold"

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=='''Gold'''==
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{{Imagebox|image=GoldIcon.png}}
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Gold is one of the most important things for a player to earn through their time on Potterworld. One can use gold to buy many things such as collectibles. Gold also helps with assisting a player in quests, helps one in building their housing, and more! It's the currency of the server, and it is essential that gold is used wisely.'''<br />'''
+
== Gold ==
 +
Gold is one of the most important things for a player to earn through their time on Potterworld. One can use Gold to buy many things such as collectables. Gold also helps with assisting a player in [[Quests{{!}}quests]], helps one in building their [[Housing{{!}}housing]], and more! It is the main&nbsp;[[Currency{{!}}currency]] of the server, and it is essential that Gold is used wisely. Gold can be viewed on the Scoreboard on the side of one's screen. Do be mindful that it may not immediately update though, while viewing one's balance in chat does.'''<br>'''
  
  
−
Each time a player receives gold, they are notified about it in chat. Then, one can check the gold balance with many commands. These commands include: /bal, /ac, /balance, and /money.
+
Each time a player receives Gold, they are notified about it in chat. Then, one can check the Gold balance with many commands. These commands include: <span style="color: #ccffcc;">'''''/bal'''''</span>,<span style="color: #ccffcc;"> '''''/ac'''''</span>, <span style="color: #ccffcc;">'''''/balance'''''</span>, and <span style="color: #ccffcc;">'''''/money'''''</span>.
  
−
===Gaining Gold===
 
−
There are many ways to earn gold, as listed below!
 
  
−
======Completing Quests======
 
−
Completing quests across the 80-level journey on Potterworld gives each player an enormous amount of gold. From the first quest,[[First Year Struggles]], rewarding 15 gold, to the final level 80 quest rewarding 8,000, the quests are key to currency on the server. You can see all quest rewards on the [[Quests]] page.
 
  
−
======Daily Activities======
+
=== Gaining Gold ===
−
Many Daily Activities reward players with gold when they are redeemed. These daily activities can be accessed by doing /me -> Daily Activities. Minigame activities provide 20-40 gold depending on the activity, and Miscellaneous activities provide 10-100 gold. Each reward can be claimed once in a PST day.
+
There are many ways to earn Gold, as listed below.
  
−
======Daily Riddles======
+
====== Completing Quests ======
−
Daily riddles are accessible once every 24 hours, from a [[Tommy Riddle|Tommy Riddle NPC]]. These [[Tommy Riddle|Tommy Riddle NPC]]s are through the map, in notable towns. The most notable [[Tommy Riddle|Tommy Riddle NPC]] is right next to the [[Hogsworth]] Warp Key warp! A player has to click the NPC for a riddle, and upon completion, receive a gold reward. Riddles provide 5 to 75 gold, depending on the level of the riddle.
+
Completing quests across the 80-level journey on Potterworld gives each player an enormous amount of Gold. From the first quest,&nbsp;[[First Year Struggles]], rewarding 5 Gold, to the final level 80 quest rewarding 1,481, the quests are key to currency on the server. You can see all quest rewards on the Quests page.
  
−
======Minigames======
 
−
Parkours and mazes are scattered around the wonderful map! They all reward varying levels of gold upon completion. The locations of all parkour and mazes are indicated on the website map. Each minigame is indicated by a purple archery target.
 
  
−
{| class="wikitable" style="width: 617px; height: 712px;"
 
−
|-
 
−
| style="width: 619.812px;"|
 
−
{| style="height: 714px; width: 619px; float: left;"
 
−
|- style="background: #c2b280; height: 6px; text-align: center;"
 
−
| style="width: 443px; height: 6px;"|'''Minigame'''
 
−
| style="width: 141px; height: 6px;"|'''Gold Reward'''
 
−
|- style="background: #e4dbbf; height: 2.10938px;"
 
−
| style="text-align: center; width: 601px; height: 2.10938px;" colspan="2"|'''Parkour'''
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|Dark Mistress Vault Parkour
 
−
| style="width: 141px; height: 20px;"|2
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|Lost Toad Parkour
 
−
| style="width: 141px; height: 20px;"|2
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|The Veil Parkour
 
−
| style="width: 141px; height: 20px;"|5
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|Tower Parkour
 
−
| style="width: 141px; height: 20px;"|8
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|Bank Vault Parkour
 
−
| style="width: 141px; height: 20px;"|25
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|Deep Forest Parkour
 
−
| style="width: 141px; height: 20px;"|50
 
−
|- style="background: #e4dbbf; height: 2px;"
 
−
| style="width: 601px; text-align: center; height: 2px;" colspan="2"|'''Mazes'''
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|Grimlott's Maze
 
−
| style="width: 141px; height: 20px;"|20
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|Library Maze
 
−
| style="width: 141px; height: 20px;"|25
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|Castle Halls Maze
 
−
| style="width: 141px; height: 20px;"|40
 
−
|- style="background: #e4dbbf; height: 20px;"
 
−
| style="width: 443px; height: 20px;"|Treasure Maze
 
−
| style="width: 141px; height: 20px;"|100
 
−
|}
 
−
|}
 
−
======Playing Games======
 
−
Multiplayer games, accessible in /games, reward players with gold for each play! The gold reward varies on the game and if one wins or loses, but it's good for a steady income!
 
  
−
{| class="wikitable" style="width: 433px; height: 181px;"
+
====== Daily Activities ======
−
|-
+
Many [[Daily Activities{{!}}daily activities]] reward players with Gold when they are redeemed. These daily activities can be accessed by doing <span style="color: #ccffcc;">'''''/daily'''''</span> or&nbsp;<span style="color: #ccffcc;">'''''/me'''''</span> -&gt; Daily Activities. [[Minigames{{!}}Minigame]] activities provide 20-40 Gold depending on the activity, and Miscellaneous activities provide 10-100 Gold. Each reward can be claimed once in a PST day.
−
| style="width: 450.812px;"|
+
 
−
{| style="height: 184px; width: 455px; float: left;"
+
 
−
|- style="background: #c2b280; height: 6px; text-align: center;"
+
 
−
| style="width: 138px; height: 6px;"|'''Game'''
+
====== Daily Riddles ======
−
| style="width: 108px; height: 6px;"|'''Win Reward'''
+
[[Daily Riddle{{!}}Daily riddles]] are accessible once every 24 hours, from a [[Tommy Riddle{{!}}Tommy Riddle NPC]]. These Tommy Riddle NPCs are found throughout the map, in notable towns. The most notable&nbsp;Tommy Riddle NPC is right next to the [[Hogsworth]]&nbsp;[[Warp Key]] warp. A player has to click the NPC for a riddle, and upon completion, receive a Gold reward. Riddles provide 5 to 113 Gold, depending on the level of the riddle.
−
| style="width: 69px; height: 6px;"|'''Tie Reward'''
+
 
−
| style="width: 71px; height: 6px;"|'''Loss Reward'''
+
 
−
|- style="background: #e4dbbf; height: 20px;"
+
 
−
| style="width: 138px; height: 20px;"|Spell Wars
+
====== Minigames ======
−
| style="width: 108px; height: 20px;"|20
+
Parkours and mazes are scattered around the wonderful map! They all reward varying levels of Gold upon completion. The locations of parkours, and mazes are accessible through our Echoes system, where players solve riddles to find minigames.
−
| style="width: 69px; height: 20px;"|N/A
+
 
−
| style="width: 71px; height: 20px;"|5
+
<span style="font-weight: bold;"></span>
−
|- style="background: #e4dbbf; height: 20px;"
+
 
−
| style="width: 138px; height: 20px;"|Melting Floor
+
<span style="font-weight: bold;">Playing Games</span>
−
| style="width: 108px; height: 20px;"|10
+
 
−
| style="width: 69px; height: 20px;"|N/A
+
Multiplayer games, accessible in<span style="color: #ccffcc;">''''' /games'''''</span>, reward players with Gold for each play. The Gold reward varies on the game and if one wins or loses, but it's good for a steady income!
−
| style="width: 71px; height: 20px;"|5
+
 
−
|- style="background: #e4dbbf; height: 20px;"
+
{{{!}} class="wikitable" style="width: 494.5px; height: 181px;"
−
| style="width: 138px; height: 20px;"|Quabbleball
+
{{!}}-  
−
| style="width: 108px; height: 20px;"|20
+
{{!}} style="width: 476.5px;" {{!}}
−
| style="width: 69px; height: 20px;"|15
+
{{{!}} style="height: 184px; width: 620px; float: left;"
−
| style="width: 71px; height: 20px;"|10
+
{{!}}- style="background: #c2b280; height: 6px; text-align: center;"
−
|}
+
{{!}} style="width: 146.475px; height: 6px;" {{!}} <span style="color: rgb(0, 0, 0);">'''Game'''</span>
−
|}
+
{{!}} style="width: 107.35px; height: 6px;" {{!}} <span style="color: rgb(0, 0, 0);">'''Win Reward'''</span>
−
{| class="wikitable" style="width: 441px; height: 44px;"
+
{{!}} style="width: 97.3125px; height: 6px;" {{!}} <span style="color: rgb(0, 0, 0);">'''Tie Reward'''</span>
−
|-
+
{{!}} style="width: 260.862px; height: 6px;" {{!}} <span style="color: rgb(0, 0, 0);">'''Loss Reward'''</span>
−
| style="width: 452.812px;"|
+
{{!}}- style="background: #e4dbbf; height: 20px;"
−
{| style="height: 79px; width: 458px; float: left;"
+
{{!}} style="width: 146.475px; height: 20px; text-align: left;" {{!}} <span style="color: rgb(0, 0, 0);">1v1 Arena</span>
−
|- style="background: #c2b280; height: 23.0781px; text-align: center;"
+
{{!}} style="width: 107.35px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">7</span>
−
| style="width: 149px; height: 23.0781px;"|'''Game'''
+
{{!}} style="width: 97.3125px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">N/A</span>
−
| style="width: 131.594px; height: 23.0781px;"|'''Seeker Reward'''
+
{{!}} style="width: 260.862px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">N/A</span>
−
| style="width: 123.406px; height: 23.0781px;"|'''Hider Reward'''
+
{{!}}- style="background: #e4dbbf; height: 20px;"
−
|- style="background: #e4dbbf; height: 20px;"
+
{{!}} style="width: 146.475px; height: 20px; text-align: left;" {{!}} <span style="color: rgb(0, 0, 0);">Melting Floor</span>
−
| style="width: 149px; height: 20px;"|Hide and Seek
+
{{!}} style="width: 107.35px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">10</span>
−
| style="width: 131.594px; height: 20px;"|20
+
{{!}} style="width: 97.3125px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">N/A</span>
−
| style="width: 123.406px; height: 20px;"|2-10
+
{{!}} style="width: 260.862px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">5</span>
−
|}
+
{{!}}- style="background: #e4dbbf; height: 20px;"
−
|}
+
{{!}} style="width: 146.475px; height: 20px; text-align: left;" {{!}} <span style="color: rgb(0, 0, 0);">Quabbleball</span>
−
{| class="wikitable" style="width: 441px; height: 44px;"
+
{{!}} style="width: 107.35px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">20</span>
−
|-
+
{{!}} style="width: 97.3125px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">15</span>
−
| style="width: 452.812px;"|
+
{{!}} style="width: 260.862px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">10</span>
−
{| style="height: 79px; width: 458px; float: left;"
+
{{!}}}
−
|- style="background: #c2b280; height: 23.0781px; text-align: center;"
+
{{!}}}
−
| style="width: 149px; height: 23.0781px;"|'''Game'''
+
{{{!}} class="wikitable" style="width: 446px; height: 44px;"
−
| style="width: 121.594px; height: 23.0781px;"|'''1st Reward'''
+
{{!}}-
−
| style="width: 132.406px; height: 23.0781px;"|'''2nd Reward'''
+
{{!}} style="width: 624px;" {{!}}
−
| style="width: 123px; height: 23.0781px;"|'''3rd Reward'''
+
{{{!}} style="height: 79px; width: 619px; float: left;"
−
| style="width: 123px; height: 23.0781px;"|'''Participation Reward'''
+
{{!}}- style="background: #c2b280; height: 23.0781px; text-align: center;"
−
|- style="background: #e4dbbf; height: 20px;"
+
{{!}} style="width: 185.3px; height: 23.0781px;" {{!}} <span style="color: rgb(0, 0, 0);">'''Game'''</span>
−
| style="width: 149px; height: 20px;"|Flying
+
{{!}} style="width: 192.312px; height: 23.0781px;" {{!}} <span style="color: rgb(0, 0, 0);">'''Seeker Reward'''</span>
−
| style="width: 121.594px; height: 20px;"|10
+
{{!}} style="width: 235.387px; height: 23.0781px;" {{!}} <span style="color: rgb(0, 0, 0);">'''Hider Reward'''</span>
−
| style="width: 132.406px; height: 20px;"|8
+
{{!}}- style="background: #e4dbbf; height: 20px;"
−
| style="width: 123px; height: 20px;"|7
+
{{!}} style="width: 185.3px; height: 20px;" {{!}} <span style="color: rgb(0, 0, 0);">Hide and Seek</span>
−
| style="width: 123px; height: 20px;"|5
+
{{!}} style="width: 192.312px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">20</span>
−
|}
+
{{!}} style="width: 235.387px; height: 20px; text-align: center;" {{!}} <span style="color: rgb(0, 0, 0);">2-10</span>
−
|}
+
{{!}}}
−
======Selling Items in Player Shops======
+
{{!}}}
−
Players can sell items in their shop, if they do not wish to sell these to the vendor. To open the shop menu, the command /shop is used. There, stock and be deposited and the shop can be managed. At a player's housing, the command /house shopkeeper spawns a shopkeeper at the location where a player is standing. Once this shopkeeper is created, other players can access the housing and buy items through the shopkeeper.
+
{{{!}} class="wikitable" style="width: 441px; height: 44px;"
 +
{{!}}-
 +
{{!}} style="width: 452.812px;" {{!}}
 +
{{{!}} style="height: 79px; width: 617px; float: left;"
 +
{{!}}- style="background: #c2b280; height: 23.0781px; text-align: center;"
 +
{{!}} style="width: 174.85px; height: 23.0781px;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">'''Game'''</span>
 +
 
 +
{{!}} style="width: 103.512px; height: 23.0781px;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">'''1st Reward'''</span>
 +
 
 +
{{!}} style="width: 95.4625px; height: 23.0781px;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">'''2nd Reward'''</span>
 +
 
 +
{{!}} style="width: 106.525px; height: 23.0781px;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">'''3rd Reward'''</span>
 +
 
 +
{{!}} style="width: 126.65px; height: 23.0781px;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">'''4th Reward'''</span>
 +
 
 +
{{!}} style="width: 126.65px; height: 23.0781px;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">'''Participation Reward'''</span>
 +
 
 +
{{!}}- style="background: #e4dbbf; height: 20px;"
 +
{{!}} style="width: 174.85px; height: 20px;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">Flying</span>
 +
 
 +
{{!}} style="width: 103.512px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">10</span>
 +
 
 +
{{!}} style="width: 95.4625px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">8</span>
 +
 
 +
{{!}} style="width: 106.525px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">7</span>
 +
 
 +
{{!}} style="width: 126.65px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">N/A</span>
 +
 
 +
{{!}} style="width: 126.65px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">5</span>
 +
 
 +
{{!}}- style="background: #e4dbbf; height: 20px;"
 +
{{!}} style="width: 174.85px; height: 20px;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">Party Games</span>
 +
 
 +
{{!}} style="width: 103.512px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">40</span>
 +
 
 +
{{!}} style="width: 95.4625px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">35</span>
 +
 
 +
{{!}} style="width: 106.525px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">30</span>
 +
 
 +
{{!}} style="width: 126.65px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">N/A</span>
 +
 
 +
{{!}} style="width: 126.65px; height: 20px; text-align: center;" {{!}}
 +
 
 +
<span style="color: rgb(0, 0, 0);">15</span>
 +
 
 +
{{!}}}
 +
{{!}}}
 +
 
 +
====== Selling Items in Player Shops ======
 +
Players can sell items in their shop if they do not wish to sell these to the [[Vendor]]. To open the shop menu, the command<span style="color: #ccffcc;">''''' /shop'''''</span> is used. There, stock is able to be deposited and the shop can be be managed. At a player's housing, the command<span style="color: #ccffcc;">''''' /house shopkeeper'''''</span> spawns a shopkeeper at the location where a player is standing. Once this shopkeeper is created, other players can access the housing and buy items through the shopkeeper.
  
 
Alternatively, players can buy items from player shops through the central Vertick Alley Marketplace. This marketplace combines all player shop items, to give the buyer the best possible option.
 
Alternatively, players can buy items from player shops through the central Vertick Alley Marketplace. This marketplace combines all player shop items, to give the buyer the best possible option.
  
−
======Trading with a Vendor======
 
−
Many items can be traded with a [[Vendor]] NPC for gold. You can view more about this on the [[Vendor]] page.
 
  
−
======Trading Academic Credits (AC)======
 
−
You can obtain Academic Credits (AC) from attending classes. Trading AC for gold is a sure-fast way to gain gold! Every 10 AC converts to 200 gold, if one does not wish to spend the ACs on XP instead. One can trade ACs for gold with the Credits Trader NPC in the Trophy Room. The Trophy Room is entered via the door at the back of the Great Hall, behind the professor's table.
 
  
−
======Voting Tokens======
+
====== Trading with a Vendor ======
−
Voting tokens can be traded with the Token Shop NPC in room 243-00, the voting room! Every 180 voting tokens equate to 100 gold. Players can do /vote in-game to bring up the links for voting, and must make sure they are online when voting.
+
Many items can be traded with a Vendor NPC for Gold. You can view more about this on the&nbsp;Vendor page.
 +
 
 +
 
 +
 
 +
====== Trading Academic Credits (AC) ======
 +
You can obtain [[Academic Credits]] (AC) from attending classes. Trading AC for Gold is a sure-fast way to gain Gold! Every 10 AC converts to 200 Gold, if one does not wish to spend the AC&nbsp;on XP instead. One can trade AC&nbsp;for Gold with the Credits Trader NPC in the Trophy Room. The Trophy Room is entered via the door at the back of the Great Hall, behind the professor's table.
 +
 
 +
 
 +
 
 +
====== Voting Tokens ======
 +
[[Voting Tokens]] can be traded with the Token Shop NPC in the aforementioned Trophy Room! Every 180 voting tokens equate to 200 Gold. Players can do <span style="color: #ccffcc;">'''''/vote'''''</span> in-game to bring up the links for voting and must make sure they are online when voting.
 +
 
 +
 
 +
 
 +
=== Using Gold ===
 +
It’s one thing to gain Gold, but what will it be used on? Here are some of the most common ways Gold is spent.
 +
 
 +
====== NPC Shops ======
 +
There are shops in notable towns, such as [[Hogsend]] and [[London]], which sell interesting items for Gold. For example, the joke shop sells some interesting Dungbombs for PVP locations, as well as a harp that plays beautiful music!&nbsp;
 +
 
 +
 
 +
 
 +
====== Player Shops ======
 +
Just as how one can make Gold by selling items in their shop, items can also be bought from other players. Player shops can be accessed by travelling to a player’s housing and interacting with their shopkeeper, or through the Vertick Alley Marketplace. There, there are multiple categories of items to explore, and on first click, the marketplace will give the best price.
  
−
===Using Gold===
 
−
It’s one thing to gain gold, but what will it be used on? Here are some of the most common ways gold is spent.
 
  
−
======Events======
 
−
Some events throughout the year have collectable items that can be purchased with gold. These may be scarves, spells, banners, or other amazing collectables.
 
  
−
======Gear Crafting and Repair======
+
====== Quests ======
−
Gear crafting and repair both require gold. For more information, check out the [[Crafting/Gear]] page.
+
Some quests require players to buy items or provide NPCs with Gold to continue. These quests require from as little as 5 Gold to as much as 1000 Gold to proceed.
  
−
======NPC Shops======
 
−
There are shops in notable towns, such as [[Hogsend]] and [[London]], which sell interesting items for gold. For example, the joke shop sells some interesting Dungbombs for PVP locations, as well as a harp that plays beautiful music! 
 
  
−
======Player Shops======
 
−
Just as how one can make gold by selling items in their shop, items can also be bought from other players. Player shops can be accessed by travelling to a player’s housing and interacting with their shopkeeper, or through the Vertick Alley Marketplace. There, there are multiple categories of items to explore, and on first click, the marketplace will give the best price.
 
  
−
======Quests======
+
=== History ===
−
Some quests required players to buy items or provide NPCs with gold to continue. These quests require from as little as 5 gold, to as much as 1000 gold to proceed.
+
Back when the server was released in May 2014, currency was stored in the form of Knuts, Sickles, and Galleons. These were physical items. There were 29 Knuts to a Sickle, and 17 Sickles to a Galleon. Later in 2015 Galleons were converted to Gold, and the physical currency was no longer used. However, they are still nice collectables to keep hold of or scout for!
  
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===History===
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In the January 2023 Development Blog [https://potterworldmc.com/threads/development-blog-january-2023.14570/#soulshard post], the Soulshard Wars minigame was disabled; this had rewarded 60 Gold for first place, 50 Gold for second place, 40 Gold for third place, and 30 Gold for fourth place.
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Back when the server was released in May 2014, currency was stored in the form of Knuts, Sickles, and Galleons. These were physical items. There were 29 knuts to a sickle, and 17 sickles to a Galleon. Later in 2015 Galleons were converted to Gold, and the physical currency was no longer used. However, they’re still nice collectables to keep hold of or scout for!
 

Latest revision as of 05:32, 7 May 2025

GoldIcon.png

Gold

Gold

Gold is one of the most important things for a player to earn through their time on Potterworld. One can use Gold to buy many things such as collectables. Gold also helps with assisting a player in quests, helps one in building their housing, and more! It is the main currency of the server, and it is essential that Gold is used wisely. Gold can be viewed on the Scoreboard on the side of one's screen. Do be mindful that it may not immediately update though, while viewing one's balance in chat does.


Each time a player receives Gold, they are notified about it in chat. Then, one can check the Gold balance with many commands. These commands include: /bal, /ac, /balance, and /money.


Gaining Gold

There are many ways to earn Gold, as listed below.

Completing Quests

Completing quests across the 80-level journey on Potterworld gives each player an enormous amount of Gold. From the first quest, First Year Struggles, rewarding 5 Gold, to the final level 80 quest rewarding 1,481, the quests are key to currency on the server. You can see all quest rewards on the Quests page.


Daily Activities

Many daily activities reward players with Gold when they are redeemed. These daily activities can be accessed by doing /daily or /me -> Daily Activities. Minigame activities provide 20-40 Gold depending on the activity, and Miscellaneous activities provide 10-100 Gold. Each reward can be claimed once in a PST day.


Daily Riddles

Daily riddles are accessible once every 24 hours, from a Tommy Riddle NPC. These Tommy Riddle NPCs are found throughout the map, in notable towns. The most notable Tommy Riddle NPC is right next to the Hogsworth Warp Key warp. A player has to click the NPC for a riddle, and upon completion, receive a Gold reward. Riddles provide 5 to 113 Gold, depending on the level of the riddle.


Minigames

Parkours and mazes are scattered around the wonderful map! They all reward varying levels of Gold upon completion. The locations of parkours, and mazes are accessible through our Echoes system, where players solve riddles to find minigames.

Playing Games

Multiplayer games, accessible in /games, reward players with Gold for each play. The Gold reward varies on the game and if one wins or loses, but it's good for a steady income!

Game Win Reward Tie Reward Loss Reward
1v1 Arena 7 N/A N/A
Melting Floor 10 N/A 5
Quabbleball 20 15 10
Game Seeker Reward Hider Reward
Hide and Seek 20 2-10

Game

1st Reward

2nd Reward

3rd Reward

4th Reward

Participation Reward

Flying

10

8

7

N/A

5

Party Games

40

35

30

N/A

15

Selling Items in Player Shops

Players can sell items in their shop if they do not wish to sell these to the Vendor. To open the shop menu, the command /shop is used. There, stock is able to be deposited and the shop can be be managed. At a player's housing, the command /house shopkeeper spawns a shopkeeper at the location where a player is standing. Once this shopkeeper is created, other players can access the housing and buy items through the shopkeeper.

Alternatively, players can buy items from player shops through the central Vertick Alley Marketplace. This marketplace combines all player shop items, to give the buyer the best possible option.


Trading with a Vendor

Many items can be traded with a Vendor NPC for Gold. You can view more about this on the Vendor page.


Trading Academic Credits (AC)

You can obtain Academic Credits (AC) from attending classes. Trading AC for Gold is a sure-fast way to gain Gold! Every 10 AC converts to 200 Gold, if one does not wish to spend the AC on XP instead. One can trade AC for Gold with the Credits Trader NPC in the Trophy Room. The Trophy Room is entered via the door at the back of the Great Hall, behind the professor's table.


Voting Tokens

Voting Tokens can be traded with the Token Shop NPC in the aforementioned Trophy Room! Every 180 voting tokens equate to 200 Gold. Players can do /vote in-game to bring up the links for voting and must make sure they are online when voting.


Using Gold

It’s one thing to gain Gold, but what will it be used on? Here are some of the most common ways Gold is spent.

NPC Shops

There are shops in notable towns, such as Hogsend and London, which sell interesting items for Gold. For example, the joke shop sells some interesting Dungbombs for PVP locations, as well as a harp that plays beautiful music! 


Player Shops

Just as how one can make Gold by selling items in their shop, items can also be bought from other players. Player shops can be accessed by travelling to a player’s housing and interacting with their shopkeeper, or through the Vertick Alley Marketplace. There, there are multiple categories of items to explore, and on first click, the marketplace will give the best price.


Quests

Some quests require players to buy items or provide NPCs with Gold to continue. These quests require from as little as 5 Gold to as much as 1000 Gold to proceed.


History

Back when the server was released in May 2014, currency was stored in the form of Knuts, Sickles, and Galleons. These were physical items. There were 29 Knuts to a Sickle, and 17 Sickles to a Galleon. Later in 2015 Galleons were converted to Gold, and the physical currency was no longer used. However, they are still nice collectables to keep hold of or scout for!

In the January 2023 Development Blog post, the Soulshard Wars minigame was disabled; this had rewarded 60 Gold for first place, 50 Gold for second place, 40 Gold for third place, and 30 Gold for fourth place.