Difference between revisions of "Ministry of Magicians"

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Revision as of 08:45, 13 March 2022

Ministry of Magicians.png

Location Information
Name: Ministry of Magicians

Overview

In the early 18th century, the Ministry of Magicians was a governing body created under the pragmatic leadership of Undric Glump. The Ministry’s initial mission was to maintain the International Decree of Magical Confidentiality that had been imposed by the Global Association of Sorcerers. Accordingly, one of their earliest tasks was to outlaw the spells Mortiavara, Tormentum, and Imperium. Later on, the Ministry continued to found the notorious Dark Prison, create an Auralock recruitment programme, issue the dissipation of various Goblin revolts, and appoint the first female Minister, Artemis Lufa. The Ministry of Magicians famously refused to aid the Wizarding Association of America during the latter’s Revolutionary War.


At the turn of the 19th century, Britain successfully hosted its first Quabbleball World Cup, and the Department of Magical Games and Sports was founded, which came to be one of the Ministry’s greatest developments. Some of the period’s most well-known Ministers included Ophelia Gambell and Radolvo Lestrade. Fabian “Spill-hole” Spann, who was the longest-serving Minister, retained his position until he was nearly 150 years old.


The 20th century was marked by global turmoil. The Ministry passed emergency legislation to prevent magicals from interfering with the Unmagicals’ First World War. Furthermore, the Ministry frequently dealt with international issues regarding the rise of Gerald Grimwall and the Unmagicals’ coincidental Second World War. 

The latter half of the century saw various conflicts between the Ministry and their citizens who believed that the government was incompetent and proceeded to drive two Ministers out of office. The ramifications of the first downfall of Lord Valdemar were dealt with by the widely-appreciated Minister Millie Bagfold, who retired, establishing a period of relative peace. Coriolanus Funk’s term was characterised by incompetence; the tragedy of the Interwizard Tournament, the unwarranted governmental interference at Hogsworth, and an intense fight in the Department of Secrecy that culminated in Valdemar’s indubitable reemergence had all reflected poorly on the Ministry. Funk was then replaced by Rupert Scrimenger, who was eventually murdered during a successful coup by the Dark Followers. Under the puppet leader Pierce Thackstone, the Ministry became corrupt, totalitarian, and anti-Unmagical. A faction of bounty hunters, known as the Snatchers, was employed to eliminate threats to the regime.


Valdemar was finally defeated, and Kingston Shackford led various reforms and restored the Ministry through the early 21st century. He was eventually succeeded in 2014 by Nathan Wolf, who is the current Minister for Magicians.


The Ministry of Magicians cannot be found on Potterworld’s world map. As this is an easter egg location, players are meant to visit it in their spare time via two entrances in London’s King Cross: through using a red telephone box or the gentlemen’s toilet. To get to London’s King Cross, players can talk to the Conductor at the Knight Shuttle or take the train from Hogsend station. From there, players can interact with certain red telephone boxes to open up a keypad. By inputting the code “62442”, which spells out the word “MAGIC”, players are transported from the street to the Atrium on Level Eight. Alternatively, players can use the gentlemen’s toilet to the west of King’s Cross station’s entrance. By flipping a lever above one of the underground public toilets, players are transported from the bathroom to one of the fireplaces in the Atrium on Level Eight. A third entrance, via Fire Dust Network, is unlocked upon first discovering the Ministry.

At the Ministry, visiting players can expect to find a Fire Dust Network location, Minigames, and a News Seller. There is no Crafting Centre, Marketplace, Bank, Tommy Riddle, Shady Dealer, or Vendor here.


Geography & Environment

Hidden well from the Unmagicals beneath the Whitehall area of London, the Ministry Headquarters spans many rooms, departments, and levels. Upon utilising one of its three entrances, visitors are greeted in the Atrium on Level Eight. This gargantuan open space is lined with dark green brick and contains many tunnels and elevators leading to various parts of the Ministry. There are many offices lining the walls as well, and a golden statue stands tall atop a fountain. At the Atrium is an elevator room, providing access to the Ministry’s different levels. Travelling to certain levels can only be done with authorisation.

The table below displays the various floors along with their respective offices and various departments.

Floor Description Department(s)
Level One Minister for Magicians’ Office N/A
Level Two Magical Law Enforcement The Auralock Service of the United Kingdom (TASUK)
Sublevel 2-B Auralock Offices N/A
Level Three Accidents and Catastrophes The Department of Exposure Limitation and Disaster Recovery
Level Four Magical Creatures The Department of Magizoological Regulation
Level Five International Co-operation The International Collaboration Department of the United Kingdom
Level Six Magical Transportation The Department of Transportation for Wizards
Level Seven Department of Leisures and Games The Department of Wizarding Sports and Exercise
Sublevel 8-B Appointments Office N/A
Level Nine Department of Mysteries The Department of Secrecy
Level Ten Courtrooms N/A


Quests

There are currently no available quests that require the player to go to the Ministry.


Creatures and Plants

There are no local mobs or profession plant nodes at the Ministry.


Hidden Chests

Throughout the Ministry, there are some hidden chests scattered about. To find them, one may need to look closely within nooks and crannies, thoroughly exploring the vast Ministry. A utility spell or two can help you access certain hidden chests. These hidden chests possess items from Level 21-30 mobs, Level 21-30 gear recipes, and broom recipes on even rarer occasions.


Trivia

  • In the gentlemen’s toilet, there is a Flusher dropper minigame.
  • On Level Two, the Head of Law Enforcement’s office still contains the lavishly pink decorations from one of its former occupants. Moreover, legend still has it that it is still raining in one of the offices.
  • On Sublevel 2-B, there is an enormous library across from the Head of the Auralock’s office, and there is also a Duelling and Training room.
  • Some offices and floors have easter eggs and secret rooms. For example, atop Level Eight’s elevator room lies a worthy secret to find.